Trials In Tainted Space Tropes
If you meant one of those, just click and go. If you want to start a Main/Trials page, just click the edit button above. Be careful, though, the only things that go in the Main namespace are tropes and should be created through the YKTTW system. Don't put in redirects for shows, books, etc. Use the right namespace for those. Corruption of Champions, it's sister games Trials in Tainted Space and Fall of Eden, and its spin-off sequel Corruption of Champions 2, are all about this. And by romance we mean porking any enemy you beat if your lust meter is high enough, and even then many NPCs are open to sex up to and including a giant turtle woman who lives in a lake.
While this page is primarily used for reference, do note that, as a player, you are responsible for your actions in the game--this includes using cheats and exploits. It is highly advised to make a save before attempting any of the following cheats. Always remember to keep a backup copy of your original, unaltered, save file! |
Description
Trials in Tainted Space's gameplay is not immune to exploitation. There are various features the player can access, intentional or otherwise, to gain a desired advantage in the game. Most of these exploits may have been left in the game during various points of development and are subject to change if and while the game is in development.
This page will only list cheats that are acknowledged by the developers themselves and are approved for public release. The cheats listed will only be ones that are attainable in-game, during play. For out-of-game game-editing references, try the save editing page.
Cheat Codes
The game has various cheat codes that can be inputted by the player. This can be done in two ways:
- By using a keyboard and directly typing the message at any time while playing the game.
- By accessing a text input box (such as using V-KO's CustomInput option) and inserting and submitting the code there. The input box is limited in what cheats it can activate (so not all cheat codes are compatible with it), and is primarily there for users who use virtual, screen-prompted keyboards.
- It is recommended to input cheat codes in on the codex console under options to prevent any unwanted actions such as moving or item usage.
- Codes that cannot activate via the console can be activated in the main Codex screen. Because all of the main Codex options are assigned to numbers 1-5, this will prevent unwanted actions.
- Holding Shift while typing will also prevent unwanted moving or item usage.
This information is a bit outdated, so some codes may not work in current versions. Try at your own risk. link to a statement from Jacques00 on the forums
The cheat codes are as follows:
Trials In Tainted Space Tropes
Input | Result |
---|---|
treatment | Forces the Treatment to use the default effects. (Does nothing if none of the other Treatment cheats have been activated). |
bimbo | Forces the Treatment to use the Female effects. |
bull | Forces the Treatment to use the Male effects. |
amazon | Forces the Treatment to use the Amazon effects. |
cumcow | Forces the Treatment to use the Cum-Cow effects. |
fauxcow | Forces the Treatment to use the Faux-Cow effects. |
motherlode | Gives enough XP to reach the next level. |
88mph | Pass large amounts of time. |
urta (previously known as 'furfag') | Enables infinite item use for most consumable items (Enter again to disable). |
poison (previously known as 'sjw') | Replaces “shemale” with “dick-girl” throughout the game’s scenes dynamically (since v0.8.010). |
tistheseason | Brings up a menu with a list of special holidays. The player may choose to toggle Seasonal events for that holiday to: Always On, Always Off, or Automatic (default). |
marcopolo | Unlocks all planets (excluding Breedwell and Kashima). |
laplove | Reverts the game to its previous inclusion of the Lapinara Parasitic Female and Prophylactic (Lapinara). |
beshineforever | Opens the Doctor Badger Cheat Menu, which contains three separate sections:
|
insaneinthemembrane | Changes Bess' name to Runa. |
mitzi | Allows the player to instantly rescue Mitzi, bypassing the Stellar Tether Dungeon. |
backinbizzness | Resets Bizzy's interactions to before the player received her first e-mail. (added during version 0.8.066 development to showcase new scenes with Mitzi and Sera, continued availability past this version is not guaranteed). |
doll | Teleports the player to the start of the Kiro Quest dungeon (added during version 0.8.023 development, will most likely be removed at a later date or upon full quest implementation). |
kqvrgoodness | Adds 5 virtual reality programs to the PC's inventory from or related to Kiro Quest. Once used, these allow the PC to access the fights (and corresponding sex scenes) in the Mindwash Visor to:
|
healthdelivery | Summons Bianca if possible (When on a hostile square where Bianca can spawn, and she is not in a bar). |
anofferyoucantrefuse | Skip to a certain part of Akane's first quest. |
clowncar | Allows ship flight with any amount of crew members. |
anotherbrickinthewall | Immediately gain 100K credits. Reusable. If entered outside the Console, credit count will be updated after any changing of screen. If entered with the Console, it must be exited for credits to be added. Consecutive uses without leaving the Console count as one activation and only add 100K credits. |
UP+DOWN+LEFT+RIGHT | Use the arrow keys on the keyboard to do this. Gives the player 5xZil Ration. You can get 10,000 Credits per full inventory by selling to Burt on Mhen'Ga. You can quickly sell a full inventory by holding down the '1' button. |
party | Starts or resets the Zaibatsu party. At the end of the party, Steele is placed at the Gyre Taxi stand on Dhaal. If Steele's ship is not already on Dhaal, it won't be at the Spaceport, making leaving impossible without other cheats. |
wargiiandbess | Resets the Siege of the Korg’ii Hold quest progress, along with any progress in Eitan's relationship. 0.8.116 patchnotes suggested that the cheat would get a name change, however that hasn't happened yet as of 0.8.124. |
nastiness | Resets the Nastizia event chain to Pre-invite. |
Developer Codes
Not for inexperienced or uninformed players. Using any of these codes can seriously break quests and/or saves. As a player, you are responsible for your actions in the game. It is highly advised to make a save before attempting any of the following cheats. Always remember to keep a backup copy of your original, unaltered, save file! |
The dev codes are as follows:
Input | Result |
---|---|
impulse | Brings up Impulse menu for scene ID. |
idclev | Brings up the idclev menu for teleportation by room ID. |
fuckyou | Toggles debug mode. |
Exploits
This is a list of exploitable events, items, or characters that the player can use to Captain Steele's advantage.
The exploits are as follows:
Input | Result |
---|---|
Dr. Lash | Defeating him in combat will earn Steele 999999 credits and a significant amount of XP. This combat encounter can be repeatable if Steele continues to flirt with him. This can be done by stacking resistance to the burning element to or above 100%, while raising electric resistance as high as possible to minimize his damage output. |
Syri Infinite Intelligence gain | Holding down the 1 button during Syri's morning menu causes continuous slow intelligence gain When combined with ClearYu can also give you Reflex, Aim, and Libido at the cost of Taint |
Blackjack free money | In the Treasure Nova casino on Zheng Shi, the player can place a custom bet up to their entire wallet balance. This, in conjunction with saving and loading, allows the player to acquire high amounts of credits quickly and with no risk. |
Trials In Tainted Space Tropes Movie
My armour is Contempt |
The Blood Ravens are a mysterious chapter of Space Marines in the Warhammer 40,000 universe, whose origins are unknown even to themselves.Originally created for the Dawn of War game, they became Canon Immigrants. They feature in C. S. Goto's Dawn of War trilogy, and Chris Robeson's Dawn of War II. The Blood Ravens are unique amongst the Chapters due to their approach to war. Emulating the real time strategy games from which they originated, the Blood Ravens prefer more calculated strikes, analyzing enemy patterns and attacking weak points as they arise, similar to how RTS players break through their opponents.
The Chapter also is notable for its large collection of Librarians, having a much higher rate of latent psykers within their ranks than normal chapters, to the point where their Chapter Master was simultaneously the Chief Librarian. This has lead to suspicions regarding their origins, which remain a mystery to all but a select few members of the chapter.
- Back-to-Back Badasses: Upon administering the poison to kill a Tyranid Splinter Fleet, the Blood Ravens are surrounded on all sides, and fall back to the temple ruins to hold off the Swarm in a last stand.
- The Cavalry: After nearly a month's worth of fighting against the Tyranid onslaught, the 3rd Company performs this trope by deep striking into the heart of the swarm at a critical moment, saving the surviving Blood Ravens from annihilation, and providing the soldiers needed to strike a killing blow against the Hive Fleet.
- Combat Pragmatist: The Blood Ravens approach to warfare emulates the tactics used by RTS players. Unlike the Space Wolves or Blood Angels' ferocious charges, Blood Ravens focus on analyzing and targeting weak points in enemy lines, applying pressure where needed to break apart far larger forces with minimal casualties. The best example of this comes from Dawn of War 2, where a Combat Patrol sized unit of chapter veterans was able to hold off a sector wide Tyranid invasion by striking at key targets while a relief force was dispatched.
- Culture Clash: In Dawn of War 2, this is discussed by the Administrator of Meridian, who argues that the city planet is far more strict than the wildernesses the player had been exposed to so far.
- Dark Secret: The Blood Ravens do not know their founding history, as their records are several thousand years short of other chapters. They constantly seek knowledge about their past, and when they find sources, they are coveted fiercely. Additionally, when facing the Chaos Legions, the traitor marines constantly toy with the Blood Ravens, implying that they know some terrible truth about the chapter.
- Deep Sleep: In Chaos Rising, it is revealed during an excursion to a Space Hulk that several members of the Blood Ravens thought dead in the Chapter records had actually survived aboard the vessel. Azariah Kyras had been left on the ship for years before being rescued.
- Disappeared Dad: Since the Chapter's records only date back to M37, the Blood Ravens have no knowledge of their Primarch or progenitor Legion. Acknowledging this, the Blood Ravens instead revere the Unknown Primarch, the name they colloquially give to the two Primarchs that were never discovered during the Great Crusade.
- Discontinuity Nod: After the poor reception of Dawn of War: Soulstorm, Relic acknowledged the poor quality of the product by making it the butt of a joke in Dawn of War 2, making fun of Commander Boreale's incompetence.
- Empathic Weapon: If Tarkus turns out to be the traitor in Chaos Rising, then his reasoning has been tainted by The Blighted Bolter, an extremely powerful boltgun that has been manipulating his mind and causing him to become more violent and aggressive.
- Gladiator Games: Traditionally, Blood Raven recruits are tested in gladiatorial fights called 'Blood Trials' where they compete to see which of them are worthy of becoming neophytes.
- It Was a Gift: The blood Ravens' armory has a staggering amount of items that were 'gifted' to them, especially from First Founding Chapters. Has lead to Memetic Mutation implying that the Blood Ravens are:
- Kleptomaniac Hero: In Dawn of War 2, much of their wargear consists of relics of other chapters that they 'discovered.'
- This has led to the Fan Nickname 'Bloody Magpies' and jokes about their hat being 'Impossible Thief': fan art depicts them pulling truly ludicrous heists like stealing Trazyn's staff before he snaps fingers to stasis-trap the thief, or abducting the oldest Dreadnought of Space Wolves. On the other hand, the Blood Ravens have a habit of blessing their own relics in the name of heroes from other chapters, and presenting them as gifts to the chapters in question, so maybe they just think its a fair trade.
- Well, they do actually have relics belonging to other chapters and non-Astartes organizations, including but not limited to: the Fist of Rogal Dorn, an Inquisitor's bolt pistol, a Doom Eagles' plasma pistol, an Adeptus Custodes' breastplate and what may or may not be Marneus Calgar's bolter.
- As you can imagine, most of these Chapters are not happy with them, or there 'gifts'. Most notably Ragnar Blackmane busted with laughter while presented with one telling them to keep it.
- Last Stand: Three moments stand out in their history. The first was an utter disaster, when Captain Boreale and half the Chapter were slaughtered at the Chapter Keep in the Kaurava System. The second occurred during the Tyranid Invasion, when the remaining Blood Ravens in Subsector Aurelia held off the Tyranid Swarm. The final confrontation took place on Cyrene, where the last surviving loyalist Blood Ravens fought the Daemon of the Maledictum and cleansed Aurelia of Chaos once and for all.
- Mysterious Past: The Blood Ravens' chapter records only go back to M37 (the 37th millennium) and they canonically do not know who the identity of their Primarch and parent Legion. Their motto, 'Knowledge is power. Guard it well', reflects this. Recent hints during the Horus Heresy series indicate that the Blood Ravens are descendants of one of the traitor legions. The current fan favorite is the Thousand Sons due to the Blood Ravens' high psychic potential and that the Pre-Heresy colour scheme of the Thousand Sons is very similar to the Blood Raven's current scheme. Not to mention that the Corvidae (Latin for Raven), one of the Thousand Sons's cult disciplines, has a raven as it's emblem
- In the novels, it was reeatedly hinted. Revuel Arvida belongs to the cult Corvidae and uses the motto: 'knowledge is power…' (while in itself it's not limited to Space Marines, much less specific Chapter, it adds u). During the Burning of Prospero he was among the Thousand Sons in a fleet sent away. Then there was a psyker's prophecy about 'The lost sons and a Raven of blood' in A Thousand Sons…
- Named Weapons: Numerous weapons in their armory in Dawn of War 2, as well as Gabriel Angelos' Daemonhammer, God-Splitter.
- Not So Different: During his battle with the Blood Ravens on Kronus, Eliphas The Inheritor constantly toys with Captain Thule, teasing him with the notion that the Blood Ravens are closer 'brothers' with the Chaos Marines than they realize.
- Ravens and Crows: Their motif is a black raven with a blood red chest. Hence the name.
- Shrouded in Myth: Their records only date back to M37, leaving the Chapter's origins, founding, progenitor legion and Primarch, a mystery.
- What Happened to the Mouse?: Several of the characters from Dawn of War 2 and Chaos Rising do not appear in Retribution. Particularly, Thaddeus and Elena Derosa are absent.